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What 'Survivalism' Character Are You?
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What 'Survivalism' Character Are You?
Are you the funny one? The hero? The ass-hole? Or the damsel in distress?
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What would you do if you woke up in a desert hole with strangers, with no memories of anything, or how you got there?
Argue about the best solution to getting out, sarcastically.
Reassure everyone that if you work together, you can get out safely.
Dawdle around, wondering at your surroundings, confused about who you are.
Freak out and cry, then withdraw.
Wonder if there is a purpose behind your being there.
Figure out the logistics of how exactly you got down there.
Argue about the best solution to getting out, angrily.
Let others worry about getting you out.
Get confused with your own voice and then grow quiet.
Comfort everyone around you while offering solutions.
Quietly take in your surroundings, offering help to anyone who needs it.
Let everyone else figure out a solution, offering no advice.
It's time to decide whether to stop for the night, or move on - what would you rather do?
Move on - there must be an end to this desert somewhere and I really can't sit still that long.
Move on - it's probably safer than sitting in the heat for a length of time.
Go - where's the fun in staying?
Unsure what to do - don't want to stay in the desert, but don't want to continue on with no idea where to go, either!
Stay - everything will fall into place and work out.
Go - we simply cannot survive a long time without water and food.
Stay - too tired to keep going and feeling dehydrated.
Stay - everyone is tired and needs to gather their bearings
Quietly decide to do what the rest of the group wants to do.
Stay - it's senseless to wander into the middle of no-where without a plan.
Go - thirsty but unwilling to die in the desert.
Stay - too tired to continue on.
It's night time at a rock formation, and everyone is settling in to rest - what are you doing?
Moving around the rock, surveying the location, disinterested in the others.
Contemplating the situation and speaking with the ladies.
Striking up a conversation with an interesting looking person.
Sitting alone, arms around your knees, too scared to talk to the others.
Meandering into the outskirts of the rock, gazing at the stars and wondering what higher purpose has brought you here.
Joking around with the youngsters.
Resting in the shadows, being anti-social.
Lending a helping hand to someone you trust.
Quietly taking in the scene, but not talking to anyone.
Talking with the others, ensuring everyone's morale is kept up and scowling at the pessimists.
Listening to conversations and inputting your comments, when appropriate.
Joking around with older and wiser people.
Suddenly, a WOLF attacks and drags off one of your group - how do you react?
Watch the attack unfold, taken off guard - then, track the wolf as it takes off into the night.
Protect the others - then, follow the wolf into the night, tracking and providing morale support.
Whip rocks at the wolf from afar - then, follow the others, hoping to find your friend.
Panic and run, hiding near the rock - stay there.
Act on impulse, trying to save a fellow traveler by attacking the wolf - then, wonder at the fate of your friends.
Watch from afar with complete surprise - worry about your friends.
Dive aside as the wolf goes to attack, letting it ravage another - sit idly by while others take action.
Terrified, you watch the attack unfold, but lend a helping hand when someone is injured.
Say nothing, but the attack has scared you half to death - you offer help with clothing to use as bandages.
You take immediate action when someone gets hurt, scared for their life.
You watch the attack, shocked, and take off running after the others, tracking the wolf.
Do nothing, but figure the others are idiots for running into the night.
The group has regathered, after losing the wolf, and now you're ready to either move on, or wait for help. What do you want to do, this time?
GO - there's no safety for them at the rock, or anywhere in the desert.
Move on - it's the safest and smartest bet. They'll find something, eventually.
Go - can't sit here any longer - need to find out what else is out there, and what caused them to be there.
Go - really don't want another encounter with the wolves.
Stay - things will work themselves out - help will come.
Stay - between sweating and thirst, they can't last long on the desert walk.
Stay - it's dumb to keep going - they have no direction, whatsoever.
Stay - they have no idea where to go and they could die, if they overexert their energies.
Go - at least then, they might figure things out.
Continue on - obviously staying wasn't the best choice, so if they go, they might have a chance.
Go - need to ensure my friends are safe and confident help will find them.
Stay - don't want to walk anymore.
After hours and hours and hours of walking, you find a motel! But it's long deserted. What do you do while you're there, before settling in?
Check out the motel office and reception - decide to stay up for the night.
Investigate the motel office and lounge, then settle into a room for the night, chatting with your roommate.
Dawdle around the lounge and chat with your roommate at night.
Quietly explore some of the motel, but end up sitting out most of it before rooming with the others.
Hang out outside the motel office, letting the others take action - choose a room key to share with another.
Pace back and forth outside the motel, unsure what to do next. Sleep in a room, overnight.
Explore the motel rooms, only to find yourself with an unlikely sidekick before reluctantly settling in for the night.
Explore the motel rooms and settle in for the night, sharing a room with some of the others.
Check out the reception area and hang out on the couch for the night.
Explore the motel office and reception area, despite obvious hostilities - share a room with the others.
Dive straight into the vending machine, hoping for tasty treats only to find disappointment - share a room with the ladies.
Dive straight into the vending machine, hoping for tasty treats - pass out whatever is good.
You're on the road again, in the morning - eventually, you see a city in the distance. What do you think?
Speed up - have to figure out what happened and get away from these people.
Keep going - it can't be more than a half day's walk.
Excited about the prospect of seeing other people - finally! Need to find the police, to figure out what happened.
For the first time, feel optimistic about where they're headed.
Praise their good luck, for taking the right road.
Try to calculate how many miles it is, if they can see the city from atop a hill.
Diss the others for stupid ideas about what to do when you arrive.
Wonder what city it is.
Wonder what they'll do when they arrive.
Excited to find a hospital, to help your injured friend.
Want to get food and drinks but are content with just figuring everything out.
Want a burger so bad it hurts.
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